Have a question?
Name
Email
Preferred Mode of Training
Notes
Delete file
Are you sure you want to delete this file?
Message sent Close

Sketchup & V-Ray

This course will provide you with the knowledge to advance your skills in SketchUp and V-Ray, focusing on step-by-step projects ... Show more
0
0 reviews
  • Description
  • Reviews
Sketchup & V-Ray

SKETCHUP & V-RAY

COURSE DESCRIPTION

This course is designed to jumpstart your Sketchup & V-Ray Journey, wherein we take you Step by Step Projects and get you up & running to design your favorite Interior Design space efficiently, quickly and in the right way.

WHO IS THIS COURSE FOR?

  • Interior Designers
  • Architects
  • Students of Architecture & Interior Design
  • Hobbyists
  • Construction Professionals
  • Anyone with an interest in 3D Modelling in Sketchup
  • Anyone with an interest in 3D Rendering with Vray Next for Sketchup

COURSE OUTLINE

  • Getting Started in SketchUp
    • Selecting a template
    • Exploring the SketchUp interface
    • Saving and reopening a model
  • Managing Units of Measurement
    • Set units and precision in the Model Info window
  • Introducing Drawing Basics and Concepts
    • Drawing a line
    • Creating a face
    • Dividing faces
    • Opening 3D shapes by erasing edges
    • Healing deleted faces
    • Knowing your inference types
    • Finding and locking an inference
    • Ensuring edges are aligned to axes
  • Drawing Basic Shapes
    • Drawing a rectangle or square
    • Drawing a rotated rectangle
    • Drawing a circle or ellipse
    • Drawing a polygon
    • Editing shapes
  • Selecting Geometry
    • Selecting a single entity
    • Selecting multiple entities
    • Adding and subtracting from a selection
  • Pushing and Pulling Shapes into 3D
    • Pulling a 3D shape from face
    • Cutting a 3D shape out of your model
  • Drawing Arcs
    • Drawing with the Arc and Pie Tools
    • Drawing with the 2-Point Arc Tool
    • Drawing with the 3-Point Arc Tool
    • Editing an Arc Entity
  • Drawing Freehand Shapes
    • Drawing freehand curves or polylines
    • Editing a freehand curve
  • Dividing, Splitting, and Exploding Lines and Faces
    • Dividing a line
    • Welding Lines
    • Splitting a face
    • Healing a face
    • Exploding an entity
  • Moving Entities Around
  • Stretching Geometry
    • Resizing surface entities
    • Bending faces with Autofold
  • Copying What You’ve Already Drawn
    • Copying and pasting geometry
    • Copying and multiplying geometry with the Move tool
    • Rotating copies around an axis
  • Erasing and Undoing
    • Using the Undo Command
    • Erasing Geometry
    • Softening, Smoothing, and Hiding Geometry
  • Flipping, Mirroring, Rotating and Arrays
    • Using the Flip Tool
    • Rotating geometry at an angle
    • Corner Inference Grips
    • Folding geometry along an axis
  • Scaling Your Model or Parts of Your Model
    • Scaling your entire model
    • Scaling a selection proportionally
    • Stretching or squishing geometry to scale
    • Scaling components
  • Extruding with Follow Me
    • Automatically extruding a face with Follow Me
    • Manually extruding a face with Follow Me
    • Modeling a lathed shape with Follow Me
  • Softening, Smoothing, and Hiding Geometry
    • Understanding the edge properties
    • Softening and smoothing edges at once
    • Hiding geometry
    • Viewing hidden geometry
  • Offsetting a Line from Existing Geometry
  • Measuring Angles and Distances to Model Precisely
    • Measuring a distance
    • Measuring an angle
    • Editing guide lines
    • Hiding and erasing guide lines
    • Estimating building height accurately
    • Measurements box quick reference
  • Organizing a Model
    • Grouping Geometry
    • Working with Hierarchies in the Outliner
    • Create a component
  • Modeling Complex 3D Shapes with the Solid Tools
    • Uniting solids into a single form
    • Subtracting one solid from another (or use Intersect Faces with Model)
    • Trimming one solid with another
    • Leaving only the intersecting geometry
  • Adding Text, Labels, and Dimensions to a Model
    • Typing screen text
    • Pointing to an entity with leader text
    • Placing 3D text in your model
  • Adjusting the Drawing Axes
    • Resetting the drawing axes
    • Hiding the drawing axes
    • Aligning the drawing axes with the cardinal directions
  • Importing and Exporting CAD Files
    • Preparing a CAD file for import into SketchUp
    • Importing a CAD file into SketchUp
    • Exporting a SketchUp Model as a 2D CAD file
    • Exporting a SketchUp Model as a 3D CAD file
  • Starting with a CAD File in SketchUp
    • Preparing an imported CAD file for modelling in SketchUp
    • Building a model from a CAD floor plan
    • Adding doors and windows to the model
  • Letting the Fog Roll into Your Model
  • Choosing a Style
  • Applying Colors, Photos, Materials, and Textures
    • Applying materials
    • Replacing one material with another
    • Editing materials
    • Repositioning textures
    • Managing and organizing materials
    • Creating your own materials
  • Modeling Terrain
    • Enabling the Sandbox tools
  • Slicing a Model to Peer Inside
    • Adding a section plane
    • Filling voids in section cuts
    • Creating new geometry from a section plane
    • Showing or hiding section planes, cuts, and fills
    • Exporting section cut effects
  • Walking through a Model
    • Positioning the camera
    • Looking around your model
    • Walking through a model
  • Creating Scenes
    • Adding a scene
    • Managing properties saved with a scene
    • Updating a scene
    • Sequencing scene tabs
    • Deleting a scene
    • Animating Scenes
  • Casting Real-World Shadows
  • Printing Views of a Model
    • Selecting Page Setup options
    • Selecting Document Setup options
    • Selecting Print options and printing your model
  • User Interface and Overview
    • V-Ray Toolbar
    • V-Ray Asset Editor
    • V-Ray Frame Buffer
    • V-Ray Color Picker
    • V-Ray Menu
    • V-Ray Utilities
    • V-Ray Log Window
  • Rendering with V-Ray
    • GPU Rendering
    • Interactive Rendering
    • Viewport Rendering
    • V-Ray Batch Render
  • Settings
    • Render
    • Camera
    • Render Output
    • Animation
    • Environment
    • Material Override
    • Swarm Settings
    • Render Parameters
    • Global Illumination
    • Volumetric Environment
    • Outlines
    • Denoiser
    • Configuration
  • Materials
    • Materials Overview
    • Textures
    • Applying Materials
    • Scaling / Resizing Materials
    • Material Render Preview
  • Objects
    • Objects – Infinite Plane
    • Objects – Proxies
    • Objects – Fur
  • Environment
    • Environment – Sunlight
    • Environment – Dome Light / HDRI
  • Lights Overview
    • Types of Lights
    • Omni Light
    • Rectangle Light
    • Spot Light
    • Dome Light
    • Sphere Light
    • IES Light
    • Mesh Light
    • SunLight
  • Applying lights in Interior and Exterior
  • Interior and Exterior Render and Some Default Render Settings

Please contact us for schedules and for booking a private class.

Inquire Now

Course details
Duration 10 days

Request a Quote


Archive

Working hours

Monday 9:00 am - 6.00 pm
Tuesday 9:00 am - 6.00 pm
Wednesday 9:00 am - 6.00 pm
Thursday 9:00 am - 6.00 pm
Friday 9:00 am - 6.00 pm
Saturday Closed
Sunday Closed

You cannot copy content of this page